Re: Gamification in KM - real experiences #gamification

Bill Dixon

There are some pretty interesting examples of successful applications of gamification in science.  Leveraging citizen scientists to map the human genome comes immediately to mind.  CheckOut

I think the article does a pretty good job implicating key success factors.  There's been lots of conceptual discussion in pharma about ways to leverage gamification in practice, particularly regarding specific disease states.  I'm not sure anyone has gotten it right yet but there are exciting success stories.


On May 9, 2013, at 9:04 AM, Stephen Bounds <km@...> wrote:


Hey Matt,

I haven't been "gamified" but I do feel that it's likely to live or die
by how seriously management take it.

I wrote up some thoughts on the topic about a month ago here:

-- Stephen.

Stephen Bounds
Director & Principal Consultant
knowquestion Pty Ltd
E: sb@...
M: 0401 829 096

On 9/05/2013 8:37 PM, Matt Moore wrote:
> Hi,
> There's been a lot of talk about applying "gamification" - e.g. this APQC overview here:
> I myself have ambiguous thoughts about it: I think in the short term they can create some buzz. However ultimately KM applications have to offer value to those using them from a work effectiveness perspective - regardless of whether you get points from using them.
> So I'd be interested in people's experiences of gamification & KM - both positive & negative - recognising that the less successful efforts may not get publicised in the literature. Feel free to drop me a line off-list also.
> Cheers,
> Matt
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