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Online Videos: Games & Learning #video


Matt Moore <innotecture@...>
 

Catherine Beavis: https://youtu.be/a0bsiURdg-c

How can we harness techniques such as games and social media to improve education? This session explores the role of games in learning:
- Describe a good game for learning in schools/higher education.
- How do we design effective games for education?
- Are there ways to understand their effectiveness?

Dr. Sam Chu is currently an Associate Professor in the Faculty of Education, the University of Hong Kong (HKU). His areas of expertise include gamified learning, 21st Century Skills and Social Media in Education. He has a PhD in Education and e-Learning from the Institute of Education, University College London, and a PhD in Information and Library Science from HKU.

Professor Catherine Beavis is Professor of Education in the Faculty of Education and the Arts at Deakin University, Australia. Her research addresses English and Literature education, English curriculum history, young people and digital culture, ICT and new media, critical literacy, in and out of school literacies and computer games. She has edited six books, with a further two in preparation, addressing videogames and learning (Serious Play) and Literature Education in the Asia-Pacific.

Helen Chan is an experienced Primary School Senior Teacher (Teacher-Librarian) in Hong Kong. Besides subject teaching and managing the school library, she spearheads several initiatives such as “Reading 2.0” for the digital generation, and coordinates a number of pioneering projects, including the Unconference “Libraries of the Future” for the Hong Kong library practitioners. Ms. Chan holds two Master’s Degrees, one from the University of Hong Kong with Distinction and the other from the Education University of Hong Kong


T J Elliott
 

Fascinating and helpful. Thanks for these links.

 

T.J. Elliott

https://www.linkedin.com/in/tjelliott/detail/recent-activity/posts/

 

Sent from Mail for Windows 10

 

From: Matt Moore via Groups.Io
Sent: Tuesday, November 26, 2019 10:38 PM
To: Reply To Group; KM4Dev; Australasian Facilitators Network Discussion Forum
Subject: [SIKM] Online Videos: Games & Learning

 

Sam Chu: https://youtu.be/QTJWE8boQFs

Catherine Beavis: https://youtu.be/a0bsiURdg-c



How can we harness techniques such as games and social media to improve education? This session explores the role of games in learning:
- Describe a good game for learning in schools/higher education.
- How do we design effective games for education?
- Are there ways to understand their effectiveness?

Dr. Sam Chu is currently an Associate Professor in the Faculty of Education, the University of Hong Kong (HKU). His areas of expertise include gamified learning, 21st Century Skills and Social Media in Education. He has a PhD in Education and e-Learning from the Institute of Education, University College London, and a PhD in Information and Library Science from HKU.

Professor Catherine Beavis is Professor of Education in the Faculty of Education and the Arts at Deakin University, Australia. Her research addresses English and Literature education, English curriculum history, young people and digital culture, ICT and new media, critical literacy, in and out of school literacies and computer games. She has edited six books, with a further two in preparation, addressing videogames and learning (Serious Play) and Literature Education in the Asia-Pacific.

Helen Chan is an experienced Primary School Senior Teacher (Teacher-Librarian) in Hong Kong. Besides subject teaching and managing the school library, she spearheads several initiatives such as “Reading 2.0” for the digital generation, and coordinates a number of pioneering projects, including the Unconference “Libraries of the Future” for the Hong Kong library practitioners. Ms. Chan holds two Master’s Degrees, one from the University of Hong Kong with Distinction and the other from the Education University of Hong Kong